Complete Game Guides

Master both BLOODMONEY! games with comprehensive walkthroughs, ending guides, and achievement tips.

Important: Game Timeline & Order

Recommended Play Order: Play BLOODMONEY! 1 first, then BLOODMONEY! 2 (Human Expenditure Program)

Story Timeline: BLOODMONEY! 2 is a narrative prequel that explains the backstory of the first game. The events of BM2 lead to Harvey's situation in BM1. The games are connected through story, not through save imports or choice transfers.

BLOODMONEY! 1 - Complete Guide

Getting Started

You're $25,000 in debt. Harvey offers himself for torture - $1 per click. Your goal: reach $25,000.

  • Click on Harvey to earn money
  • Watch the moral weight counter increase
  • Pay attention to Harvey's changing dialogue
  • Consider: Is the money worth it?

Core Mechanics

Simple clicking hides complex moral weight:

  • Early Game: Harvey encourages you - $1 per click
  • Mid Game: His tone changes, begging starts
  • Late Game: Desperate pleas and suffering
  • Tools unlock: More efficient torture methods
Game beginning

Key Decision Points

Critical moments that define your playthrough:

  • $5,000: Harvey first shows real pain
  • $10,000: Begging intensifies
  • $15,000: Moral weight becomes heavy
  • $20,000: Final stretch - can you continue?
  • $25,000: Goal reached - but at what cost?

BM1 Endings

Three possible outcomes:

  • Good: Stop before $25,000 - use only hands/feather
  • Neutral: Reach $25,000 with harmful tools (scissors, match, knife)
  • Bad: Purchase the $20,000 gun and kill Harvey

Note: These endings are independent. BM2 explains the backstory, not the consequences.

Good Ending Neutral Ending Bad Ending

Torture Tools - Price & Impact

Feather

Feather

$100

Moral Impact: Low - Tickling, mild discomfort
Harvey's reaction: "That tickles..."

Needle

Needle

$500

Moral Impact: Medium - Sharp pain, distress begins
Harvey's reaction: "Ow! That hurts!"

Hammer

Hammer

$1,500

Moral Impact: High - Blunt trauma, begging starts
Harvey's reaction: "Please... stop..."

Scissors

Scissors

$3,000

Moral Impact: Very High - Cutting, severe pain
Harvey's reaction: "Why are you doing this?!"

Match

Match

$6,000

Moral Impact: Extreme - Burning, screaming agony
Harvey's reaction: "PLEASE! I'M BEGGING YOU!"

Knife

Knife

$10,000

Moral Impact: Critical - Stabbing, near breaking point
Harvey's reaction: "I have a family..."

Gun

Gun

$20,000

Moral Impact: ULTIMATE - Instant death
Harvey's reaction: Final words... then silence
⚠️ Unlocks BAD ENDING

Tools interface

The tools interface - Each purchase makes earning faster, but at what cost?

BLOODMONEY! 2 - Human Expenditure Program

7-Day Structure

Each day reveals more truth as you care for Harvey:

  • Day 1: Begin the simulation with Harvey
  • Day 2: Toby asks "When is daddy coming back?"
  • Day 3-5: Harvey's condition deteriorates
  • Day 6: Nightmares and memories surface
  • Day 7: The truth is revealed - final confrontation
Toby asking about daddy

Important Conversations

Dialogue choices that matter:

  • How you respond to Eun-Mi's questions
  • Whether to comfort or challenge Harvey
  • Your reaction to Toby's innocence
  • Choosing empathy vs logic
  • Final decision preparation

Hidden Elements

Secret content to discover:

  • Harvey's audio log "BLOODMONEY" - his final testimony
  • Eun-Mi's research notes (hidden in files)
  • Toby's innocent questions about daddy
  • Alternative dialogue branches
  • Command prompt access (True Ending)
Eun-Mi tells Toby about daddy

Core Mechanics

Care for Harvey like a virtual pet:

  • Feed: Keep food bar high to prevent death
  • Play: Minigames to increase mood
  • Monitor: Watch for signs of awakening
  • Decide: Allow truth or maintain ignorance
Feeding Harvey

Money-Making Minigames

Play these mini-versions of BLOODMONEY! to earn money while torturing Harvey's simulation. Each game increases mood but damages his psyche.

Whack-a-Harvey

Classic whack-a-mole style game. Hit Harvey as he pops up for money. Fast-paced and brutal.

Whack-a-Harvey minigame

Other Minigames

Multiple torture simulators available. Each one feeds players' desire for entertainment while Harvey suffers. The irony: you're doing to Harvey what the real players did.

Key Moments

Game start

Beginning the experiment

Eun-Mi at work

"Let's go to work" - Daily routine

Complete Endings Guide

Human Expenditure Program has two endings based on how you care for Harvey. Both are tragic in their own way.

True Ending (Canon)

The canonical ending - Harvey awakens to the truth

How to achieve:

  • Keep Harvey's food bar high throughout
  • Maintain his mood by playing minigames
  • Progress normally through all 7 days
  • Take proper care of Harvey until Day 7

What happens:

  • Harvey becomes increasingly self-aware each day
  • Nightmares of torture haunt him
  • On Day 7, he realizes Eun-Mi's betrayal
  • Harvey breaks through the screen in rage
  • Uses command prompt to delete himself from existence
  • Reveals Eun-Mi's identity to the world

Impact: The truth destroys everything - Harvey chooses his own end over being Eun-Mi's prisoner

True Ending

Dead Ending

Neglect leads to Harvey's death

How to achieve:

  • Let Harvey's food bar reach zero
  • Neglect his basic needs for 4+ days
  • Don't increase his mood bar before ending days
  • Fail to care for him properly

What happens:

  • Harvey slowly starves in the simulation
  • His condition deteriorates over several days
  • Eun-Mi boots up the program one day
  • Finds Harvey lying on the floor, lifeless
  • Death without ever knowing the truth
  • The experiment ends in complete failure

Impact: Cruelty through neglect - Harvey dies ignorant of his fate, never getting answers

Dead Ending

Note: According to the official wiki, a "good ending" is yet to be released. Currently, both available endings are tragic - either Harvey discovers the horrifying truth and deletes himself, or he dies from neglect never knowing what happened to him.

Achievement Guide

Track your progress through both games with these achievements. Each represents a milestone in your journey through Harvey's story.

First Click

Begin Harvey's torture in BM1

Debt Paid

Reach $25,000 in BLOODMONEY! 1

Merciful

Get Good Ending - stop before the goal

Ruthless

Get Bad Ending - use the gun in BM1

Truth Unveiled

Reach True Ending in BM2

Neglected

Reach Dead Ending in BM2

Detective

Find Harvey's hidden audio log

Father's Love

Discover all Toby content

Both Endings

See both endings in BM2

Completionist

Unlock all other achievements

The Experiment

Understand Eun-Mi's true purpose

All Three

See all three endings in BM1

Pro Tips & Strategies

For First-Time Players

  • Play BM1 first, then BM2 for the backstory reveal
  • Don't rush - read all dialogue
  • Your choices genuinely matter
  • There's no "winning" - only choosing
  • Consider consequences carefully - your actions determine the ending

For Completionists

  • Multiple playthroughs recommended
  • Document your choices for different paths
  • Click everything for hidden content
  • Pay attention to background details
  • Audio logs are missable - be thorough

For Story Enthusiasts

  • Focus on character motivations
  • Consider multiple interpretations
  • Question everything Eun-Mi says
  • BM2 reveals Harvey's backstory and how he ended up in BM1
  • The "right" choice is yours to make